Proj #2: Video Compositing

“Use Nuke to create composited image sequences using combinations of live footage and computer-generated elements.”

Final Videos:

Part 1: Live on Live

Part 2: CG on Live

Part 3: Live on CG


Part 1: Live on Live

Idea: I wanted to do something with the manikins. Originally, I wanted one to fall through a mirror, but matching the camera movement for 2 different live shots proved to be very difficult. So I opted for a stationary shot where I staged the manikins and resized a kindle.

Originals:

Manikins (Proj 2; Part 1)

Kindle (Proj 2; Part 1)

Matte/Tree Node:

Proj 2, Part 1 Matte

Proj 2, Part 1 Tree

Final Image:

Proj 2 - Part 1 Final Image

Comments: I didn’t realize my shadow was in the video. That kind of ruined it a little, especially since I didn’t really add that shadow over effect on the kindle, but at the same time, it isn’t all too noticeable at first viewing.


Part 2: CG on Live

Idea: Wanting to have an overlying theme of some sort, I decided to composite a Tardis in one of the Sherlock scenes.

Originals:

Proj 2, Part 2 Tardis

Proj 2, Part 2 Original Live

Matte/Tree Node:

Proj 2, Part 2 Tardis Shadow Matte

Proj 2, Part 2 Tree

Final Image:

Proj 2, Part 2 Final Image

Comments: I think the Tardis’s texture was a little on the smooth/unrealistic side, so it feels out of place. Maybe scaling is off too, now that I’m thinking about it. Possibly perspective as well. And there weren’t a lot of scenes that were long enough to pick from to composite a Tardis into.


Part 3: Live on CG

Idea: And then a CG room with a Dalek Victory poster, while a car drives away.

Originals:

Proj 2, Part 3 Original Live

Proj 2, Part 3 CG Room Overview

Proj 2, Part 3 CG Room Rendered View

Matte/Tree Node:

Proj 2, Part 3 Matte

Proj 2, Part 3 Tree

Final Image:

Proj 2, Part 3 Final Image

Comments: Aside from me not realizing that the car reflected my lamp and other miscellaneous objects around my room, on top of it being extremely reflective which made for a terrible matte, the road’s texture is too smooth. When I was pulling the car along, obviously it was going to be bumpy. I did run the video through Nuke’s stabilization, but it’s still a bit off. There was also a second part to the clip where there was tracking involved, but both MatchMover and Nuke didn’t have enough reference points at one point to solve for the camera properly. The camera perspective that I got from the tracking was completely off than what it really was so I decided to trash that part of the clip.


Misc

Tardis and highway models are from TF3DM.com. Scenes from Sherlock Season 3, Episode 1: The Empty Hearse and Episode 2: Sign of Three. Both Doctor Who and Sherlock are properties of BBC.